A simple bullet hell created for Godot Game Jam 3

Known Issues:

- Cannot collect junk while in damaged animation

- Sometimes take double damage if two instances of damage are very close together

- Second enemy type doesn't always play explosion animation on destruction

- SFX + Rotation continue occuring on enemy type 3 during explosion animation

Credits for assets:

 Carvel

https://carvel.itch.io/player-spaceship

https://carvel.itch.io/shoot-em-up-enemies-ships-t1

https://carvel.itch.io/eart-like-background-sprite-sheet

https://carvel.itch.io/shoot-em-up-bosses-t1

GameSupplyGuy:

https://gamesupply.itch.io/ultimate-space-game-mega-asset-package

Ansimuz:

https://ansimuz.itch.io/patreons-top-down-collection

Leave a comment

Log in with itch.io to leave a comment.